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My first reaction is to say that our kids will become desensitized to it and only see it as a game, not a learning tool for history. But, I'm also 42, so what the heck do I know?
Did you talk to your nephew about any of this? I just talked to my 14 year old son about it and he laughed and said they don't "learn" about history from the games, but they know the difference between the games, the movies and what really happened. Or some kids do, anyway -- and some don't.
And then I kind of got a look that said...Duh.
:)
I think one problem with the video games is that kids are off alone playing them all the time and parents tend to tune them out. When, if they're really into this sort of game, it's a perfect opportunity to start a discussion of history between parent and child. Or uncle and nephew.
Just like how we benefited from hearing the WWII veterans discuss how accurate the first 20 minutes of Saving Private Ryan were.
Great post, Tony. And you are a good writer.
But, that doesn't mean Watson's still not certifiably insane. :)
My kids play these games; moreover, I sometimes play them. The realism they attain is amazing; and more and more, they aim to tell a story. Tonight, my 12-year-old was playing COD3 and I listened to a cut scene, with references to Patton and Eisenhower. Hmm. He's a history buff too.
And I think they do know the difference - last night coming from the scout meeting, I had 4 young boys in the car, all talking about Iraq and they really seemed to understand quite a bit - about the loss and sacrifice, that is. The 13-year-old in the car said something like, "what people don't realize is how many wounded we have - that's the crazy part."
This was the same kid I'd seen a week earlier squealing with glee as he dismembered a digital enemy with a hand grenade.
A great post Tony - and real food for thought.
I have friends who have gone to iraq (where LOTS of video games are played btw) who have experienced horrific events. I can safely say that their video game experience is nothing like an actual war experience. If it brings us non-soldiers closer to the actual events, that may be good in helping us understand. And again, this is all second-hand, but while i do think video games are closer than past games to actual war, it is still NOWHERE near the reality.
I believe that the overwhelming majority of kids that play these games know exactly what they're doing - gaming.
There is an almost statistically irrelevant percentage that does not. But this stems from some mental condition - sociopathology, maybe - that would almost certainly manifest itself in some other way if the games didn't exist.
Here's what I'd like to add as an important factor: drugs.
By this I mean perfectly legal, wildly overused and misunderstood drugs like antidepressant and ADHD drugs.
These "medicines" do, I believe, tip the balance in young minds, and bring the fantasy, consequence-less game violence, and the real world of school and neighborhood violence together.
Kids whose minds are altered by SSRI drugs (and those like them), do not as easily distinguish between shooting a gun in a video game and shooting on at their classmates in school.
There's a well known co-incidental component here: school shootings are carried out almost exclusively by kids on these meds. I feel certain, even though it's totally anecdotal, that violent games figure largely into the equation as well.
As for your writing abilities, Tony: I didn't understand a word you wrote, I just deduced from the crystal clear comments of the translators Blue Girl and Tom W.
I hope this doesn't discourage you from trying. Perhaps after a few more generations of foreign-talking "Alvas" have lived here in America, you'll talk like a real one too.
:)
But don't forget the profile of a hardcore gamer is a 38 year old white male, not a kid. (Which means the industry has real problems because it's not attracting enough new, younger players to grow, it's just selling more and more complex games to the same audience of aging gamers.)
It feels uncomfortable to me.
Sheesh Alva! Bang Bang Boom Boom, just like Rock n' Roll.
I have not developed 'Nintendo Thumbs', as I call it, either. I think we missed that generational window.
I talked to George about this issue, and he said that his armies have surrounded your armies, and that surrender is not an option.
Who doesn't like to
But i personally think that its a either or, when the question is asked about what the effect these type of games have on children these days.
Some effects are good meaning they learn about histroic battles, or they go off and mistreat people just to be able to reenact what the just
played.
Also i grew up in love with War movies plastic army soldiers, and acting as if they were actually alive i use to play war with them, like any body will do at that age.
It had no bad effect on me, because one of my friends is a USMC marine and over in Iraq as i typem and submit this comment.
Basically what im trying to say, is that it creats different effects on different people and kids.